Aug 9

How much learning can happen in a gaming episode?

Posted by Ali Turker

McKinsey education researchers have applied “advanced analytics and machine learning”, on PISA 2015 data and “have identified factors that play a critical role in student achievement.” The PISA assessment programme of OECD has become an international benchmark of educational achievement at nations level. In 2015 it covered more than half a million students…

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Jul 9

GLP (Gamified Lesson Plan) Creation is a Matter of Expertise

Posted by Ali Turker

BEACONING GLP editing is deceptively simple. Pick a plot for the main game, observe the challenges that are essentially opportunities for performance-based learning, then configure a selection of serious mini-games to exploit those opportunities for learning. On the other hand, if one considers the student’s perspective, the contents of the mini-games cannot be…

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Jul 25

The Difference Between Playing, Gaming and Playing a Game

Posted by Ali Turker

Playing is free to try, safe to err, no rules of engagement, no necessary equipment, riches. Gaming is costly, requires resources; there are rules, structures, clear definitions of success, even engagement depends on chosen strategy. Educational theory claims playing is constructivist, while gaming is behaviorist, hence only suitable for acquiring lower level skills…

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