Jun
12
Beaconing workshop at EC-TEL 2017
Posted by Massimiliano Cazzaniga
Authoring game-based STEM learning experiences. This workshop, organized by imaginary, brings together technology enhanced learning solutions and experiences in the context of authored learning coming from two different H2020 EU projects, Beaconing and Rage and it will be an opportunity to design and author pervasive gamified experiences!
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