BEACONING’s concept is to digitally enable play-learn in everyday spaces fostering cross-subject learning, facilitated by personified gamified lesson plan where context-aware educational resources and ad-hoc learning in the surrounding environment can be triggered.
BEACONING pragmatically addresses the needs of disabled learners, who are engaging with general education.
BEACONING pilots the crossings of pervasive gaming and Gamification for learning, where playlearning can be situated in multiple spaces and contexts in line with the need to reduce the barriers of time and space.
BEACONING’s holistic approach to ensure modularity, adaptability, scalability and sustainability