Sep 12

Beaconing at Targoviste City Days!

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This weekend was a special one for the people from Targoviste, as it was celebrated the Day of the City. The three-day celebration, provided wonderful opportunities for visitors to experience the medieval arts, crafts, music, food and demonstrations of all kinds. Within this traditional celebration, on 6 September, ATS presented the Beaconing platform…

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May 11

Beaconing at eLSE Conference 2018

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In April 19th – 20th 2018 has been taken place the 14th edition of the eLSE Conference – “eLearning and Software for Education”, in Bucharest. The Beaconing project results achieved so far were presented by ATS within the paper “LOCATION-BASED METAGAMES FOR LEARNING”. The main objective of the paper was to present the…

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Feb 28

“Beaconing Save the World” in Targoviste

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On February 10th the Beaconing consortium organised a game-based event which took place in 16 European countries and one from Asia, as following: Ankara, Barcelona, Bremen, Coventry, Haywards Heathm, Lyon, Madrid, Marseille, Milan, Mountreuil, Paris, Porto, Singapore, Strasbourg, Targoviste, Toulouse and Vila Real. In Targoviste, in order to complete the game, the players…

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Aug 31

BEACONING at International Conference on Education and Learning – ICEL 2017

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On August 16-18, 2017, the International Conference on Education and Learning (ICEL 2017) was held in Tokyo. The main objective of ICEL was to provide a platform for researchers, academicians, practitioners, as well as industrial professionals from all over the world to present their research results and development activities in Education and Learning…

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May 3

Beaconing selected within the VERTIGO program

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The Beaconing project was successful in being selected as one of the projects to Call-for Artists in the VERTIGO program , which promotes the collaboration of artists with R&D projects in the field of ICT. The link for applying to our project is: vertigo.starts.eu

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Feb 28

Teaching first aid techniques to high school learners using an educational videogame and Learning Analytics

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Madrid, 9th February, 2017. The e-learning research group e-UCM from the Complutense University of Madrid has carried out an experiment to teach First Aid maneuvers to high school learners of La Inmaculada Escolapias School in Madrid. A group of researchers from the e-learning research group e-UCM, led by Professor Baltasar Fernández Manjón has…

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Feb 8

BEACONING working meeting at Madrid

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At the beginning of February 2017, the project partners were invited to participate at the Integration Design Workshop in Madrid, Spain, held by UCM – University Complutense of Madrid. The objectives of the meeting were to: validate the architecture of each of the BEACONING components; validate the overall architecture of the BEACONING Platform…

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Oct 25

GWC Best Education Project 2016

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BEACONING Project has been nominated as a finalist for the Award of “GWC Best Education Project 2016”. The winners of the GWC Awards 2016 that highlight the most innovative and representative projects related to Engagement and Game Based solutions will be announced during the GWC Awards Ceremony, after the GWC Conference 2016. The GWC Conference…

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Sep 19

Game Learning Analytics for Teachers

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Or, what can teachers expect from Game Learning Analytics in the context of the BEACONING project? Vision – Application scenario Tania is a teacher who has agreed to participate in BEACONING pilots. She is not particularly tech-savvy, but is not afraid to learn, and already uses computers to prepare her lesson plans and…

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Jun 29

BEACONING Ecosystem Requirements Workshop at INESC TEC

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During the workshop held by ATS on 16th June 2016 at INESC TEC, Porto, the BEACONING Ecosystem requirements have been discussed. The partners were divided into four teams: Authors, Gamers, UX Designers and Pedagogues. The main objective of the workshop was to define the key functionalities of the BEACONING Ecosystem components, regarding the…

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