Where the VET game blows…

Where the VET game blows…

Where the VET game blows…

Over the years, we have witnessed how digital systems automatically sculpt the reality we encounter. The modern world is a cocktail of  software and hardware … but questions remain as to its consequences and our intention (sic) of it.

Mixed reality technologies have already infiltrated many aspects of our lives, from work to education, in socializing and through to commerce. We augment our virtual world utilizing, generating and influencing data through architectures that in these environments present unique societal challenges that could greatly alter for better, or worse, our well-being tomorrow. Value-stream mapping data is thus a beneficial exercise to conduct.

Our recent push into value stream mapping of data, based on developments from the Beaconing VET mixed reality game, was presented at an industry oriented conference.  The Lanner Academic Achievement awards demonstrates a successful transfer of techniques and methods from digital learning into industrial use.

Innovations come from looking beyond boarders and often the novel ones are indirect…

To infinity and beyond says Buzz!!