Feb 11

BEACONING technology used in the IMPRESS Erasmus+ Project

Posted by Cristina Alonso

The Erasmus+ Project IMPRESS (https://impress-project.eu/) lead by the Open University of the Netherlands, and with participation of the e-UCM Research Group of the Complutense University of Madrid, aims to improve software engineering programs by introducing gamification elements. As part of this project, the e-UCM Research Group is developing new opportunities to integrate data from…

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Jan 23

Did you know…GLP

Posted by admin

The Gamified Lesson Paths (GLP) are modular, flexible objects that are stored in a repository of gamified learning activities and learning activity design. GLPs can be easily customized to a variety of pedagogical objectives, contexts and narratives.To view the AT-GLP component, click here

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