There is value in reducing the barriers to game-based learning, such as educator readiness and accessibility. The EU Funded Beaconing project ( – led by Coventry University’s DMLL) has produced an authoring tool for game-based learning that allows educators to create their own gamified lesson plans. The aim is not to replace existing teaching and learning but to enhance the experience. Furthermore, the platform provides location-based capability, where you can create lesson plans that will make use of physical spaces and locations. To support minor disability (visual, dyslexia), the platform also includes the Accessabar tool that will help users to configure the screen to suit their needs. The one-day event at Coventry University London Campus aims to demonstrate:


  • Beaconing – Gamified Lesson Plan authoring tool
  • Accessabar
  • Beaconing VET applications