Beaconing workshop at EC-TEL 2017
Join us and participate in creating a engaging gamified learning experience to reinvent STEM learning!
Lucia Pannese, Massimiliano Cazzaniga, Paul Hollins (Rage project)
Work package: WP2
Target group: teachers, learning designers, researchers involved in TEL, learning experts
Impact: To disseminate the Beaconing project to a relevant audience while creating new gamified experiences useful for the project.