The event will touch on creativity and co-creativity through the medium of play and games and the design process of such activities. Game and play design should tap into our own experiences to enable a more holistic approach for designing new learning activities for our learners. And learners can have a deeper and a more collaborative learning experience through the process of creating and co-creating. Case studies will include the management of the co-creative process and evaluation at the Université Côte d’Azur (keynote from Professor Margarida Romero) and the engagement with teachers and learners at rural schools in Malaysia via the Newton-Funded CreativeCulture project (http://myCapsule.my). The event will also have optional hands-on workshops on playful activities
This event is co-hosted by the CreativeCulture project, which is a spin-off initiative from the GameChangers programme (http://gamify.org.uk).
What are the benefits?
Discussions into the practice, research and development of creativity and co-creativity through play and games, which will include practical insights into the different initiatives that are adaptable and adoptable.
On September 06th – 09th 2018, has been taking place the Days of the Targoviste City. During the first day of the event, ATS presented the Beaconing tools in an interactive way, by creating an entertaining GLP, were participants had the possibility to explore the city and learn in the same time. The GLP included one location based game tool and two minigames.
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