In April 19th – 20th 2018 has been taken place the 14th edition of the eLSE Conference – “eLearning and Software for Education”, in Bucharest. The Beaconing project results achieved so far were presented by ATS within the paper “LOCATION-BASED METAGAMES FOR LEARNING”. The main objective of the paper was to present the Beaconing Platform game authoring pipeline, that enables the construction of location-based metagames by non-programmers. The authors of the paper tried to describ the construction and implementation of two such metagames for two different cities – Targoviste, Romania and Coventry, UK. The location of the device is used to enhance the user experience and to customize the content that is made available to the learners. The metagames integrate quizzes into location-based challenges to create more flexible and more engaging learning experiences that blend virtual and real worlds. In these metagames, participants have to find a real world Point of Interest (POI), defined through GPS coordinates, or a series of them, through indirect clues and complete an activity (e.g. Minigame) there to further the narrative (or unlock the next clue/POI).
ABOUT ELSE CONFERENCE
The purpose of the annual international scientific conference on “eLearning and software for education” is to enable the academia, research and corporate entities to boost the potential of the technology enhanced learning environments, by providing a forum for exchange of ideas, research outcomes, business case and technical achievements.