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Jan 18

Did you know...Student UI help

The tool is personalized for each screen of the application and to access it you just click on the “i” pictogram in the top-right menu. The information is displayed in pop-up windows. To view the Student UI, click here

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Jan 18

Did you know ... AT-GLP

The Authoring Tool for Gamified Lesson Paths (AT-GLP) is the core structure of the BEACONING system. The main objective of this component is to map the Lesson Paths to minigames, allowing teachers to configure gamified experiences for their students. To view the AT-GLP component, click here

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Jan 17

Did you know...Student UI

It represents a virtual city with seven points of interest, one for each component: the Authoring Tool for Gamified Lesson Paths (AT-GLP), the Meta-Game, the Teacher UI, the Student UI, the Authoring Tool for Context Aware Challenge (AT-CC), the Learning Analytics and the Accessabar. To view the Student UI, click here

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Dec 20

ORT Beaconing WEEK in FRANCE!

France is more than ever, on the way of LARGE SCALE PILOTS ! Indeed, this week is the ORT WEEK! From the beginning of the week, many students and Teachers are playing Beaconing in different fields! And different ways and different ages! The 3iCampus BEACONING is open ! Ort MONTREUIL is playing BEACONING with 50 students, in a flipped classroom way, with Teachers of Biology/Technology. The Students are 16-18 years old and they discover the fact to play in order to learn! A strange concept which is not so easy to accept! Then, the Teacher coachs them, and make them succeed with the computer steps… because we are different before playing and after playing! Then, the first step is to show the access to BEACONING, the login… before just sending a file for flipped classroom when it is the first time of this type of lesson!

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