BEACONING’s concept is to digitally enable play-learn in everyday spaces fostering cross-subject learning, facilitated by personified gamified lesson plan where context-aware educational resources and ad-hoc learning in the surrounding environment can be triggered
On 6th of March, ORT is organizing a workshop with the representatives of ORT Strasbourg school, gathering teachers, from different STEM topics ; presenting the first set of learning paths and putting all teachers in design thinking mode for fostering their creativity on producing new set of lesson paths.
This first worshop is part of a series ensuring the adoption by teachers and early adopters of the defined learning paths.
During that month, same workshops will be organized in Montreuil ORT school and in Marseille ORT School.
The objective is to collect as much as possible lesson paths ensuring a correct coverage of the STEM topics by all the end-users groups.
Geomotion Games explained the BEACONING Project at Gamification BCN Meetup in Barcelona.
Expand the limits of physical reality and mix it with virtual reality to create immersive game experiences that take into account the context where the player is. Through the use of mobile Gps + proximity technologies: Geomotion Games explained the BEACONING Project fostering discussion on how to expand the concept of gamification to new sectors or industries less explored such as education, tourism, gastronomy, research, …