BEACONING’s concept is to digitally enable play-learn in everyday spaces fostering cross-subject learning, facilitated by personified gamified lesson plan where context-aware educational resources and ad-hoc learning in the surrounding environment can be triggered
On March 7th, ORT project managers presented to the representatives of the ORT Montreuil school the Beaconing early mockups focusing on functionnalities both for teachers and students. The first learning paths targeting maths and coding/robotics were presented and the different possibilities in integrating mini-games based activities into them for bringing a pervasive mobile experience for the students.
The maths scenario and the Coding/Robotics challenge were appreciated and further refinement on minigames and features were discussed. Those learning paths will be used in class of 3ème (9th grade), seconde (10-11 grade) and 1ère ( 12 grade) during the small scale piloting phase.
Further reflections on refinements of the existing beaconing learning paths were engaged with the 8 teachers attending the workshop and also the opportunity to use beaconing as an out of the classroom tool completing the lessons learnt inside the classroom.
On March 6th, ORT project managers presented to the representatives of the ORT Strasbourg school the Beaconing early mockups focusing on functionnalities both for teachers and students. The first learning paths targeting maths and coding/robotics were presented and the different possibilities in integrating mini-games based activities into them for bringing a pervasive mobile experience for the students.
The maths scenario aims at helping in reinforcing basic algebric skills for students facing difficulties and as a matter of fact is well appreciated by the educators in Strasbourg to help avoiding early school leaving thru a gaming approach.
The Coding/Robotics challenge was also very appreciated and will serve in classroom of seconde (10-11 grade) and technology for introducing coding.
The Digital Identity learning paths was also presented and will be used in most of the classroom to help in prevention of the usage of Internet in and outside of the school.
Further reflections on new beaconing learning paths were engaged with the 10 teachers attending the workshop. The next workshop end of April will aim at injecting those new ideas into the beaconing platform paving the way of the small scale piloting phase in ORT Strasbourg school.
Hands Free Computing will be exhibiting at the ATEC Conference in London on the 6th June 2017
Hands Free Computing can talk to you about dozens of different assistive products including Dragon speech recognition software, specialist dyslexia software, visual impairment software, telephone headsets and switchboxes.
This is also a great opportunity to promote the Beaconing Project to prospective users and subscribers.
Tackling accessibility within the Beaconing Portal will be showcased directly to those affected in the target audience and to those working within the field of Accessibility, Technology and Education.
https://www.slideshare.net/dwortley/impact-of-disruptive-enabling-technologies-on-creative-education This presentation at the 3rd International Conference on Creative Education focused on the challenges …