GWC is the biggest conference regarding digital engagement where art, technology and games get mixed together to redesign the way we do business and the Society. The best international speakers and companies from all around the world bring to GWC…
EVENTS
GWC is the biggest conference regarding digital engagement where art, technology and games get mixed together to redesign the way we do business and the Society. The best international speakers and companies from all around the world bring to GWC…
PLAY for outstanding results is the space created by the Arthur Lok Jack Graduate School to promote creativity as an essential strategy in transforming business to meet the challenges of living and succeeding in the 21st century. Sylvester keynoted and…
GALA Conference 2016 (https://conf.seriousgamessociety.org) is a single track conference focusing on serious gaming and gamebased learning and it was held 5-7. December 2016 in the Utrecht University. The conference was organized by University of Utrecht with the support of the…
IITSEC, the Interservice/Industry Training, Simulation and Education Conference, is the World’s Largest Modeling, Simulation & Training Conference and it was held 28 November – 2 December 2016 in the West Concourse of the Orange County Convention Center. The paper „Changing…
On November 22nd, ORT presented to the representatives for the Numeric education of one high school of Thiais (Academia of Creteil) the BEACONING gamified and pervasive concepts. We meet again to present the different mockups available fo both teachers and students. The gamified…