Feb 11

BEACONING technology used in the IMPRESS Erasmus+ Project

Posted by Cristina Alonso

The Erasmus+ Project IMPRESS (https://impress-project.eu/) lead by the Open University of the Netherlands, and with participation of the e-UCM Research Group of the Complutense University of Madrid, aims to improve software engineering programs by introducing gamification elements. As part of this project, the e-UCM Research Group is developing new opportunities to integrate data from…

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Feb 8

Beaconing: Implementing Location-based GLP About Logistics at BIBA

Posted by Nadera Sultana

On 16th November, 2018 we had an implementation session for the Beaconing location-based challenges at BIBA. The “GLP-Logistics: Introduction to Logistics” was designed, tested and implemented by our researcher Anna Barenbrock. The task was completed in two phases. In the first phase, our assistants from the labs tested the GLP which was designed…

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Feb 8

Did you know … Accessabar Magnify

Posted by admin

The option provided by the Accessabar provides an adjustable lens window with adjustable magnification levels. The lens window can be moved around the screen as desired. To view the Student UI, click here

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Feb 8

Did you know … AT-CC Technologies

Posted by admin

By using these technologies, teachers can create engaging location-based activities that integrate POIs into a narrative flow. To view the component, click here

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Feb 7

The CityGame BEACONING used to mobilize soft skills in ORT TOULOUSE!

Posted by anneelisabethle

This week, a new promotion of students came and had the good surprise to start their module by.... GOING OUTSIDE! A real Escape Game organised in the City of COLOMIERS, near TOULOUSE had been planified by the Teachers of the Team of ORT TOULOUSE! Beaconing had been a real success ! Games, Team…

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