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The story behind the Professor Rob and Professor Tibia Gameplot narratives.... From July 2018 to January 2019 the Coventry University BEACONING team worked with two students from Coventry University Faculty of Art and Humanities: Vytautas Vasiliauskas, recent graduate in Fine Art & Illustration, and Rachael Till, first-year undergraduate in Animation and Illustration, with…
Read MoreIn the early stages of BEACONING, Coventry University held an Exploratory Workshop with teachers from Howes Primary School to introduce gamification as an innovative teaching and learning strategy, and to create lesson scenarios to inform development of the BEACONING solution. This term, now in the mature stages of the BEACONING project, Coventry University…
Read MoreGames like "Match IT" helps in developing visual perception skills and cognitive skills such as categorization.To view the minigame, click here
Read MoreBeaconing was used for creating geolocalized quests featuring an escape game in Paris, in the framework of the Integration Day of the BTS Logistique PROMOTRANS in September 2018. This integration day happened at the start of the school year and aims at getting new students acquainted with the institution and also at getting…
Read MoreAs the pilot draws to a close, we reflect on the milestones and outcomes from engagement over the past few months. At Coventry University we have worked with academic staff from disciplines that include modern languages, business administration, computing, engineering & digital technologies and social & therapeutic horticulture to break through barriers that…
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