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Accesabar addresses cognitive, physical or visual disabilities and includes key facilities such as: Text to Speech, Speech Recognition, magnification, changeable font size and style, screen tinting, convert text to audio. To view the Student UI, click here
Read MoreEnlargement of the power of Beaconing in the CLISE: “La Semaine de la Classe Inversée” After the success of ORT Beaconing WEEK in December, the tool and demonstrations will be opened to the whole groups of Teachers classified in the “Innovating Teachers” all over France. In order to be very near the users,…
Read MoreA Game Plot is an aggregation of scenes, which are the basic blocks of the plot of the game (rooms, worlds, levels), chained sequentially by meta-narratives.To view the AT-GLP component, click here
Read MoreThe interface is translated in all the national language of the Beaconing partners: English (the main language), French, German, Italian, Spanish, Portuguese, Romanian, Polish and Turkish. To view the Student UI, click here
Read MoreThe Gamified Lesson Paths (GLP) are modular, flexible objects that are stored in a repository of gamified learning activities and learning activity design. GLPs can be easily customized to a variety of pedagogical objectives, contexts and narratives.To view the AT-GLP component, click here
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