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The tool is personalized for each screen of the application and to access it you just click on the "i" pictogram in the top-right menu. The information is displayed in pop-up windows. To view the Student UI, click here
Read MoreThe Authoring Tool for Gamified Lesson Paths (AT-GLP) is the core structure of the BEACONING system. The main objective of this component is to map the Lesson Paths to minigames, allowing teachers to configure gamified experiences for their students. To view the AT-GLP component, click here
Read MoreIt represents a virtual city with seven points of interest, one for each component: the Authoring Tool for Gamified Lesson Paths (AT-GLP), the Meta-Game, the Teacher UI, the Student UI, the Authoring Tool for Context Aware Challenge (AT-CC), the Learning Analytics and the Accessabar. To view the Student UI, click here
Read MoreTo view examples of Gamified Lesson Paths and explore the Beaconing learning adventures click here.
Read MoreFrance is more than ever, on the way of LARGE SCALE PILOTS ! Indeed, this week is the ORT WEEK! From the beginning of the week, many students and Teachers are playing Beaconing in different fields! And different ways and different ages! The 3iCampus BEACONING is open ! Ort MONTREUIL is playing BEACONING…
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